Modeling without blueprints, from pictures
Modeling an object is the art of recreating it into a digital, 3D space. No matter how accurate you want your model, no matter how fast you’ll be working, it will always all about these famous 3D.
Some objects are simple, so simple you can create them from scratch by just studying it and taking measurements. Take a look around, you’ll see plenty of this kind of objects. But also many difficult objects, with elaborated shapes. Put your ruler back into your schoolbag, it won’t be of use this time. The main known solution to model a difficult object is blueprints : they aren’t blue anymore like architect drawings 50 years ago, we’re talking of orthogonal views of a picture : front, rear, side, and top views, usually. Using them, you can locate in our 3d space any specific point of the object.
But for some objects, there is just no blueprint. What have we left ? Pictures. It’s easy to have pictures of the object you want to model. You can take them yourself with your digital camera, or you can grab tons of it on the www. Some people can use them to create a model only by eye, but it requires some serious attention because of perspective. Perspective make closer things bigger, so the proportions can’t be trusted without correcting perspective.
Here comes in the approach I wanted to introduce : using a dedicated software to get rid of perspective. Read more…








