Archive

Archive for January, 2006

Gallardo front at 75%

January 14th, 2006 Tom No comments

Picture speaks for itself, I hope :

Gallardo render 03

Materials are from Sonic Car Material Library for Blender. Thanks to him/her (?) !

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Gallardo new blueprint used

January 14th, 2006 Tom No comments

Not proud of my previous work on the Gallardo, I decided to restart the whole job, using new blueprints this time.

Gallardo blueprint

This one is not perfect (some places don’t match) but drawing is higher quality than the previous one. Thanks to the author !

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From dusk till dawn

January 12th, 2006 Tom No comments

Still a lot of work to do on it, but already it’s worth having a look from first render to current state !

Enzo render 01 Enzo render 53

First render : 05.09.19.

Second (and last for the moment) : 06.01.04.

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Enzo thread on SMCars.net

January 11th, 2006 Tom No comments

I’ve started a thread for my work in progress on Ferrari Enzo at www.smcars.net. Here’s the link !

It’s pretty nice to have constructive comments from power users from there, and more than 600 view as of writing.

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Hello world!

January 4th, 2006 Tom No comments

Blog just started on wordpress.com, welcome to myself !

I will try to write down here my attempts to produce photorealistic, computer-generated images of cars with the powerful Blender software, www.blender.org. I do this only as a hobby.
I’ve started to user Blender in 1998, when first version for Linux was released (1.40 according to their wiki , I’m more confident in it than in my memory for such a detail). Not continuous use, but still enough to get used to its … powerful interface.

For specific photorealistic car works, I started it about 9 month ago, being amazed by work from people like Onno Van Braam (here is an example), Thomas Suurland (another example) and others. Thanks to all of them for giving me motivation !

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