Archive for May, 2007

New site : migration and data loss

With the new blog engine online, I’ll allow anyone to see stats for the site. As you can see by your self on the stats page, there’s a big hole in visits for April and May.

Because of inattention, I lost statistics for the site for almost whole April.  Unfortunately, it was a really good month (more than 8000 page views for about 4500 unique visitors). That is, my best month so far.

The hole for May has several origins : my wife gave me a second little marvel (welcome to the world, Gaspard !), we all moved to a new house and I started a brand new job. So the server was down for some weeks.

I hope I will regain soon a constant growth as I was used to for more than a year. Thanks you, every visitor, for viewing my work and tutorials. Keep coming here, there is some new tutorials to come, just like my latest one : realistic light setting in Blender !

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Tutorial teaser : realistic light setting in Blender

Found on BlenderNation, this article by Itchy is really interesting and worth full-reading : it explains the basic principles of lighting and the way different kinds of lighting works :

  • First page is about light and the mechanics behind it,
  • Second page is about the effects on a photo of the light location,
  • Third page is showing the different lighting possible at different hours or with differents weather.

Lighting test 1 : midday Lighting test 2 : sunset

I’ll show you how to use this material in Blender to produce simple but realistic lighting. As usual, I will produce some renders with YafRay.

Read the rest of this entry »

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Welcome to the new PixelsOrAtoms

I’m glad and happy to introduce the new version of my site.

The previous one has been powered by Wordpress for the full first year. It’s time to say good bye to it, welcome to my own personal blog engine. It’s developed with CakePHP and MySQL, using Eclipse and PDT.

CakePHP Power !

In a very Web2.0 fashion, I consider the site as beta. I would be very happy to heard of any bug you can encounter here. Please also don’t hesitate to report me any idea / suggestion you can get.

I hope the next year will show as much as progress for my skills as the previous one.

Thanks for reading !

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Marcos GT 1800 : new render

I keep trying to get some nice studio-style renderings. Last render I’ve got is here :

Marcos render 010

I like the way the paint catches the light. Still may be improved but a nice step took from my previous attempts.

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