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	<title>Comments on: Ariel Atom II : blueprints</title>
	<atom:link href="http://www.thomasbaron.net/2008/07/ariel-atom-ii-blueprints/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.thomasbaron.net/2008/07/ariel-atom-ii-blueprints/</link>
	<description>Thomas Baron tries to produce photorealistic CG images</description>
	<lastBuildDate>Wed, 11 Jan 2012 07:35:16 +0000</lastBuildDate>
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		<title>By: Erick</title>
		<link>http://www.thomasbaron.net/2008/07/ariel-atom-ii-blueprints/comment-page-1/#comment-27338</link>
		<dc:creator>Erick</dc:creator>
		<pubDate>Mon, 02 Jan 2012 06:14:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.thomasbaron.net/?p=382#comment-27338</guid>
		<description>Hi Tom,

As you know i have been trying to make the Ariel a personal proyect since 2009 (See older posts) but i have encountered an issue with the measuring units in Blender that have prevented me from cutting the pipes. what does 1 Blender Measuring Unit stand for? In other words, in order for my full scale model to be the same size as the original one, what measuring unit calculation must i do ?

Thanks,</description>
		<content:encoded><![CDATA[<p>Hi Tom,</p>
<p>As you know i have been trying to make the Ariel a personal proyect since 2009 (See older posts) but i have encountered an issue with the measuring units in Blender that have prevented me from cutting the pipes. what does 1 Blender Measuring Unit stand for? In other words, in order for my full scale model to be the same size as the original one, what measuring unit calculation must i do ?</p>
<p>Thanks,</p>
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	<item>
		<title>By: Tom</title>
		<link>http://www.thomasbaron.net/2008/07/ariel-atom-ii-blueprints/comment-page-1/#comment-13896</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Wed, 06 Apr 2011 15:04:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.thomasbaron.net/?p=382#comment-13896</guid>
		<description>&lt;a href=&quot;#comment-13625&quot; rel=&quot;nofollow&quot;&gt;@John &lt;/a&gt; 
You&#039;re welcome, I&#039;m glad to be useful !</description>
		<content:encoded><![CDATA[<p><a href="#comment-13625" rel="nofollow">@John </a><br />
You&#8217;re welcome, I&#8217;m glad to be useful !</p>
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	</item>
	<item>
		<title>By: John</title>
		<link>http://www.thomasbaron.net/2008/07/ariel-atom-ii-blueprints/comment-page-1/#comment-13625</link>
		<dc:creator>John</dc:creator>
		<pubDate>Mon, 04 Apr 2011 14:38:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.thomasbaron.net/?p=382#comment-13625</guid>
		<description>Gotcha. Thanks Tom!</description>
		<content:encoded><![CDATA[<p>Gotcha. Thanks Tom!</p>
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	</item>
	<item>
		<title>By: Tom</title>
		<link>http://www.thomasbaron.net/2008/07/ariel-atom-ii-blueprints/comment-page-1/#comment-13447</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Fri, 01 Apr 2011 06:00:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.thomasbaron.net/?p=382#comment-13447</guid>
		<description>&lt;a href=&quot;#comment-13424&quot; rel=&quot;nofollow&quot;&gt;@John &lt;/a&gt; 
I&#039;m confident with it : I modeled from reference pictures showing the bared frame, you should check reference pictures by yourself to get convinced. Maybe this page : http://auto.howstuffworks.com/ariel-atom3.htm

Basically the box shape is used to provide support for the radiator &amp; fan. The pointy nose just hides it.</description>
		<content:encoded><![CDATA[<p><a href="#comment-13424" rel="nofollow">@John </a><br />
I&#8217;m confident with it : I modeled from reference pictures showing the bared frame, you should check reference pictures by yourself to get convinced. Maybe this page : <a href="http://auto.howstuffworks.com/ariel-atom3.htm" rel="nofollow">http://auto.howstuffworks.com/ariel-atom3.htm</a></p>
<p>Basically the box shape is used to provide support for the radiator &#038; fan. The pointy nose just hides it.</p>
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	</item>
	<item>
		<title>By: John</title>
		<link>http://www.thomasbaron.net/2008/07/ariel-atom-ii-blueprints/comment-page-1/#comment-13424</link>
		<dc:creator>John</dc:creator>
		<pubDate>Thu, 31 Mar 2011 22:06:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.thomasbaron.net/?p=382#comment-13424</guid>
		<description>Hey Tom,
I am trying to go off of your wireframe model to basically draw it myself in Solidworks. Got it most of the way done, according to the wireframe Blender model. However, are you sure this is the one you used for the vehicle? It seems as though the front is really box-ey, as opposed to the pointed nose on the real model.</description>
		<content:encoded><![CDATA[<p>Hey Tom,<br />
I am trying to go off of your wireframe model to basically draw it myself in Solidworks. Got it most of the way done, according to the wireframe Blender model. However, are you sure this is the one you used for the vehicle? It seems as though the front is really box-ey, as opposed to the pointed nose on the real model.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tom</title>
		<link>http://www.thomasbaron.net/2008/07/ariel-atom-ii-blueprints/comment-page-1/#comment-7488</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Mon, 13 Dec 2010 15:58:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.thomasbaron.net/?p=382#comment-7488</guid>
		<description>&lt;a href=&quot;#comment-7316&quot; rel=&quot;nofollow&quot;&gt;@Dan Hammond &lt;/a&gt; 
I don&#039;t know Inventor, never used it. But I once used Maya (from Autodesk too) to extract some files to the .obj format and I needed to install some add-on. A 10 seconds google told me about &quot;OBJ Import for Inventor&quot;.</description>
		<content:encoded><![CDATA[<p><a href="#comment-7316" rel="nofollow">@Dan Hammond </a><br />
I don&#8217;t know Inventor, never used it. But I once used Maya (from Autodesk too) to extract some files to the .obj format and I needed to install some add-on. A 10 seconds google told me about &#8220;OBJ Import for Inventor&#8221;.</p>
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	</item>
	<item>
		<title>By: Dan Hammond</title>
		<link>http://www.thomasbaron.net/2008/07/ariel-atom-ii-blueprints/comment-page-1/#comment-7316</link>
		<dc:creator>Dan Hammond</dc:creator>
		<pubDate>Thu, 09 Dec 2010 11:53:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.thomasbaron.net/?p=382#comment-7316</guid>
		<description>Thank you for the advice, i have tried as directed however autodesk inventor fails to open the .obj file. I know inventor well so would like to stick with it, any other suggestions? 

Thanks</description>
		<content:encoded><![CDATA[<p>Thank you for the advice, i have tried as directed however autodesk inventor fails to open the .obj file. I know inventor well so would like to stick with it, any other suggestions? </p>
<p>Thanks</p>
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	</item>
	<item>
		<title>By: Tom</title>
		<link>http://www.thomasbaron.net/2008/07/ariel-atom-ii-blueprints/comment-page-1/#comment-7088</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Mon, 06 Dec 2010 11:46:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.thomasbaron.net/?p=382#comment-7088</guid>
		<description>&lt;a href=&quot;#comment-7085&quot; rel=&quot;nofollow&quot;&gt;@Dan Hammond &lt;/a&gt; 
You should download Blender for free at Blender.org. Once installed, open my 3D model with it and immediately export it as an .obj file. Menu File, Export, Wavefront (.obj) It&#039;s a de facto standard format for data exchange between 3D software.

Or, if you don&#039;t know Inventor and have to learn it, you may consider learn Blender instead.

&lt;a href=&quot;#comment-5167&quot; rel=&quot;nofollow&quot;&gt;@aerial &lt;/a&gt; 
Sorry for the late reply. Yes you can measures angles and lengths, you should refer to Blender documentation about the following features : &quot;Edge length&quot; and &quot;Edge angles&quot;. You&#039;d better to use the wireframe sketch of the chassis to do so.</description>
		<content:encoded><![CDATA[<p><a href="#comment-7085" rel="nofollow">@Dan Hammond </a><br />
You should download Blender for free at Blender.org. Once installed, open my 3D model with it and immediately export it as an .obj file. Menu File, Export, Wavefront (.obj) It&#8217;s a de facto standard format for data exchange between 3D software.</p>
<p>Or, if you don&#8217;t know Inventor and have to learn it, you may consider learn Blender instead.</p>
<p><a href="#comment-5167" rel="nofollow">@aerial </a><br />
Sorry for the late reply. Yes you can measures angles and lengths, you should refer to Blender documentation about the following features : &#8220;Edge length&#8221; and &#8220;Edge angles&#8221;. You&#8217;d better to use the wireframe sketch of the chassis to do so.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dan Hammond</title>
		<link>http://www.thomasbaron.net/2008/07/ariel-atom-ii-blueprints/comment-page-1/#comment-7085</link>
		<dc:creator>Dan Hammond</dc:creator>
		<pubDate>Mon, 06 Dec 2010 10:40:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.thomasbaron.net/?p=382#comment-7085</guid>
		<description>I am a 6th form student and am designing a luggage solution for the atom however at school we only have autodesk inventor.  Is there any chance of someone converting it as i have tried and failed due to lack of knowledge.</description>
		<content:encoded><![CDATA[<p>I am a 6th form student and am designing a luggage solution for the atom however at school we only have autodesk inventor.  Is there any chance of someone converting it as i have tried and failed due to lack of knowledge.</p>
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	<item>
		<title>By: aerial</title>
		<link>http://www.thomasbaron.net/2008/07/ariel-atom-ii-blueprints/comment-page-1/#comment-5167</link>
		<dc:creator>aerial</dc:creator>
		<pubDate>Wed, 22 Sep 2010 19:16:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.thomasbaron.net/?p=382#comment-5167</guid>
		<description>Can we measure the length&#039;s of the rods and the angles at which they are cut using blender?</description>
		<content:encoded><![CDATA[<p>Can we measure the length&#8217;s of the rods and the angles at which they are cut using blender?</p>
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