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Hennessey Venom GT : first test render

This project is for a limited-timeframe contest. So I wanted not to lose time with many clay renders : clay renders are useful to search for bumps and to show the project on forums, but they take time and are not the only way to seek bumps & pinches. So at first I just posted screen captures, directly from Blender.

But I didn’t refrain the urge to do a test render, to see how the car will look. It’s a simple test : only a white plane above the car to light it, scratch-made shaders. The white areas are still clay-rendered because of the lack of shaders for those parts.

Model progress is different on the two pictures, the second is the latest : it shows headlights and details in air intake (radiators, grilles, bumper)

What do you think ?

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  1. August 18th, 2010 at 13:41 | #1

    hey man! It’s Dave Cox off of smc and cg-cars. I added you blog to my links page :)

  2. Tom
    August 18th, 2010 at 13:52 | #2

    Dave Cox :

    hey man! It’s Dave Cox off of smc and cg-cars. I added you blog to my links page :)

    Hello Dave, thanks for the add. Take care !

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