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	<title>Pixels or  Atoms ? &#187; Blog</title>
	<atom:link href="http://www.thomasbaron.net/category/blog/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.thomasbaron.net</link>
	<description>Thomas Baron tries to produce photorealistic CG images</description>
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		<title>Yafaray Shaders Database : updated</title>
		<link>http://www.thomasbaron.net/2010/10/yafaray-shaders-database-updated/</link>
		<comments>http://www.thomasbaron.net/2010/10/yafaray-shaders-database-updated/#comments</comments>
		<pubDate>Tue, 19 Oct 2010 14:36:33 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.thomasbaron.net/?p=731</guid>
		<description><![CDATA[I decided to get back to work with my online, collaborative, shaders database for the free and excellent renderer Yafaray. Why ? Because I&#8217;m still using Yafaray only, because it&#8217;s great and efficient and also because I didn&#8217;t found any other initiative like mine. So I guess it&#8217;s the best one so far Of course [...]]]></description>
			<content:encoded><![CDATA[<p>I decided to get back to work with my online, collaborative, shaders database for the free and excellent renderer <a href="http://www.yafaray.org">Yafaray</a>.</p>
<p><a href="http://www.yafaray.org"><img class="aligncenter" src="http://www.yafaray.org/sites/default/files/color/yafaray-980a7384/logo.png" alt="" /></a></p>
<p>Why ? Because I&#8217;m still using Yafaray only, because it&#8217;s great and efficient and also because I didn&#8217;t found any other initiative like mine. So I guess it&#8217;s the best one so far <img src='http://www.thomasbaron.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>Of course such a database will always sucks unless it&#8217;s full of great shaders, so I uploaded some from my latest project, the mighty <a href="http://www.thomasbaron.net/2010/10/hennessey-venom-gt-cab-concept-final-renders/">Hennessey Venom GT cab&#8217; concept</a>. I also fixed some bugs and I&#8217;m now looking for new features.</p>
<p>The link didn&#8217;t changed : <a href="http://yafaray.thomasbaron.net">http://yafaray.thomasbaron.net</a>. Spread the word, browse the site and feel free to report any critic or feature request you may have as a comment below. Thanks !</p>
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		<slash:comments>0</slash:comments>
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		<title>SMCars.net new official contest : SMCars goes topless !</title>
		<link>http://www.thomasbaron.net/2010/06/smcars-net-new-official-contest-smcars-goes-topless/</link>
		<comments>http://www.thomasbaron.net/2010/06/smcars-net-new-official-contest-smcars-goes-topless/#comments</comments>
		<pubDate>Tue, 15 Jun 2010 08:00:25 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.thomasbaron.net/?p=695</guid>
		<description><![CDATA[Le Mans 24 hours are behind us, so it&#8217;s official : summer is here !!! And here, everyone who says summer, thinks &#8220;what kind of contest SMCars has thought about ?&#8221;. Here&#8217;s the 2010 official contest for this summer : SMCars goes topless !!! The idea is really simple : model and render a roof-less [...]]]></description>
			<content:encoded><![CDATA[<p>Le Mans 24 hours are behind us, so it&#8217;s official : summer is here !!! And here, everyone who says summer, thinks &#8220;what kind of contest SMCars has thought about ?&#8221;.</p>
<p><img class="aligncenter" src="http://www.smcars.net/forums/images/contests/topless/announce.jpg" alt="" width="658" height="324" /><br />
Here&#8217;s the 2010 official contest for this summer : SMCars goes topless !!!</p>
<p>The idea is really simple : model and render a roof-less car. Any roofless car can apply : convertible (no matter soft or hard top), targa, spider, roadster, etc. You can even make your own from an existing model, or design an all-original concept.</p>
<p>Head right now to the <a href="http://www.smcars.net/forums/contest-forum/33720-smcars-goes-topless-2010-summer-contest.html">SMCars Goes Topless thread</a> to discover the full set of rules and starting thinking about your entry now !</p>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Yafaray shaders database</title>
		<link>http://www.thomasbaron.net/2009/07/yafaray-shaders-database/</link>
		<comments>http://www.thomasbaron.net/2009/07/yafaray-shaders-database/#comments</comments>
		<pubDate>Tue, 21 Jul 2009 15:24:33 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.thomasbaron.net/?p=659</guid>
		<description><![CDATA[When I woke up last Sunday morning, I noticed the BlenderNation entry about a LuxRender shaders database. I don&#8217;t use LuxRender but Yafaray. This renderer is the successor of the well-known Yafray, and it&#8217;s a full rewrite to achieve great speed and nice functionnalities. I thought : &#8220;It&#8217;s a shame a famous renderer like Yafaray [...]]]></description>
			<content:encoded><![CDATA[<p>When I woke up last Sunday morning, I noticed the BlenderNation entry about a LuxRender shaders database.</p>
<p style="text-align: center;"><img class="aligncenter" title="Yafaray logo" src="http://www.yafaray.org/sites/default/files/color/yafaray-8619297e/logo.png" alt="" width="242" height="60" /></p>
<p>I don&#8217;t use LuxRender but Yafaray. This renderer is the successor of the well-known Yafray, and it&#8217;s a full rewrite to achieve great speed and nice functionnalities.</p>
<p>I thought : &#8220;It&#8217;s a shame a famous renderer like Yafaray doesn&#8217;t have a shaders database on its own&#8221;. So I started to create one from scratch this morning.</p>
<p>As of now it&#8217;s already the 2nd version online : check it out now : http://yafaray.thomasbaron.net</p>
<p>This is a really fresh project, so don&#8217;t expect to see it full of great shaders at this stage. Current goal is to enhance the site to achieve something suitable for daily use. Features are, as of writting :</p>
<ul>
<li>Free accounts opened right now</li>
<li>Download a standardized scene to achieve consistent previews</li>
<li>Upload your shader easily</li>
<li>Browse the existing categories</li>
<li>Create your own categories</li>
<li>Use the built-in search engine</li>
</ul>
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		<title>Citroën C5 Coupé DTM</title>
		<link>http://www.thomasbaron.net/2009/06/citroen-c5-coupe-dtm/</link>
		<comments>http://www.thomasbaron.net/2009/06/citroen-c5-coupe-dtm/#comments</comments>
		<pubDate>Fri, 19 Jun 2009 12:33:44 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Blog]]></category>
		<category><![CDATA[Citroën C5 Coupé DTM]]></category>

		<guid isPermaLink="false">http://www.thomasbaron.net/?p=632</guid>
		<description><![CDATA[Real World Racer (short RWR), the new official SMC contest, has already started. I&#8217;m in with a &#8220;slight&#8221; modification of my everyday car. For an upcoming tutorial, I created a wire cage of my C5 Tourer (that is, the wagon) using this blueprint :So I studied a lot of DTM reference pictures, and modified the [...]]]></description>
			<content:encoded><![CDATA[<p>Real World Racer (short RWR), <a href="http://www.thomasbaron.net/2009/06/new-smcars-contest-real-world-racer/">the new official SMC contest</a>, has already started. I&#8217;m in with a &#8220;slight&#8221; modification of my everyday car.</p>
<p style="text-align: center;"><a href="http://www.thomasbaron.net/wp-content/gallery/citroen-c5-coupe-dtm/p1080539.jpg"><img class="ngg-singlepic ngg-none" src="http://www.thomasbaron.net/wp-content/gallery/citroen-c5-coupe-dtm/thumbs/thumbs_p1080539.jpg" alt="My Citroën C5 Tourer - inspiration for this project" /></a> <a href="http://www.thomasbaron.net/wp-content/gallery/citroen-c5-coupe-dtm/00013.jpg"><img class="ngg-singlepic ngg-none" src="http://www.thomasbaron.net/wp-content/gallery/citroen-c5-coupe-dtm/thumbs/thumbs_00013.jpg" alt="Citroën C5 Coupé DTM" /></a></p>
<p>For an upcoming tutorial, I created a wire cage of my C5 Tourer (that is, the wagon) using this blueprint :<a href="http://www.thomasbaron.net/wp-content/gallery/blueprints/citroen_c5-tourer_2008.jpg"><img class="ngg-singlepic ngg-none aligncenter" src="http://www.thomasbaron.net/wp-content/gallery/blueprints/thumbs/thumbs_citroen_c5-tourer_2008.jpg" alt="citroen_c5-tourer_2008" /></a><span id="more-632"></span>So I studied a lot of DTM reference pictures, and modified the wire cage to turn it into a DTM Coupé.</p>
<p style="text-align: center;"><a href="http://www.thomasbaron.net/wp-content/gallery/citroen-c5-coupe-dtm/00001.jpg"><img class="ngg-singlepic ngg-none" src="http://www.thomasbaron.net/wp-content/gallery/citroen-c5-coupe-dtm/thumbs/thumbs_00001.jpg" alt="00001" /></a> <a href="http://www.thomasbaron.net/wp-content/gallery/citroen-c5-coupe-dtm/00003.jpg"><img class="ngg-singlepic ngg-none" src="http://www.thomasbaron.net/wp-content/gallery/citroen-c5-coupe-dtm/thumbs/thumbs_00003.jpg" alt="00003" /></a><a href="http://www.thomasbaron.net/wp-content/gallery/citroen-c5-coupe-dtm/00002.jpg"> <img class="ngg-singlepic ngg-none" src="http://www.thomasbaron.net/wp-content/gallery/citroen-c5-coupe-dtm/thumbs/thumbs_00002.jpg" alt="Citroën C5 Coupé DTM - sketch - side view" /></a></p>
<p>Of course I changed some stuff during modeling, and more will be changed until the contest comes to an end. Here&#8217;s the current state of the model :</p>
<p style="text-align: center;"><a href="http://www.thomasbaron.net/wp-content/gallery/citroen-c5-coupe-dtm/00011.jpg"><img class="ngg-singlepic ngg-none" src="http://www.thomasbaron.net/wp-content/gallery/citroen-c5-coupe-dtm/thumbs/thumbs_00011.jpg" alt="00011" /></a> <a href="../wp-content/gallery/citroen-c5-coupe-dtm/00013.jpg"><img src="../wp-content/gallery/citroen-c5-coupe-dtm/thumbs/thumbs_00013.jpg" alt="Citroën C5 Coupé DTM" /></a><a href="../wp-content/gallery/citroen-c5-coupe-dtm/00012.jpg"> <img src="../wp-content/gallery/citroen-c5-coupe-dtm/thumbs/thumbs_00012.jpg" alt="00012" /></a></p>
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		<slash:comments>11</slash:comments>
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		<title>New SMCars contest : Real World Racer</title>
		<link>http://www.thomasbaron.net/2009/06/new-smcars-contest-real-world-racer/</link>
		<comments>http://www.thomasbaron.net/2009/06/new-smcars-contest-real-world-racer/#comments</comments>
		<pubDate>Thu, 18 Jun 2009 06:52:01 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.thomasbaron.net/?p=630</guid>
		<description><![CDATA[The SMC community is helding another great official contest : Real World Racer. As they states : Ever dreamed of driving a race-car? I know I have&#8230; How about designing your own? If that&#8217;s a big 10-4 for you too, than SMC has got an engine-oil-soaked treat for you&#8230; this particular SMCars.net Contest is asking [...]]]></description>
			<content:encoded><![CDATA[<p>The SMC community is helding another great official contest : Real World Racer. As they states :</p>
<blockquote><p>Ever dreamed of driving a race-car? I know I have&#8230; How about designing your own? If that&#8217;s a big 10-4 for you too, than SMC has got an engine-oil-soaked treat for you&#8230;</p>
<p>this particular SMCars.net Contest is asking you to do the following; Pick a car, or design your own, and tailor it towards a certain motorsport. That is it. We want this Contest kept simple to allow your imaginations to run wild and naked throughout SMC. We don&#8217;t want them too wild and naked though, so the only limits are technology to the present day, so no light-speed hovering space jet-ski racers, mkay? Other than that, go for gold!!</p>
<p>Some examples of what we&#8217;re looking for? A Lamborghini Countach modified to compete is the Paris-Dakar Rally, a Fiat 500 stripped and suped to race in the SuperGT leagues, a Honda Civic made to break the land-speed record&#8230; Getting the idea??</p></blockquote>
<p>The goal is clear, and the contenders brought some crazy projects :</p>
<ul>
<li>Volkswagen Passat Wagon with Pike&#8217;s Peak style</li>
<li>Holden Commodore intended for Dakar</li>
<li>Mitsubishi Lancer for street racing</li>
<li>Zagato Perana as a FIA GT</li>
<li>Toyota Hilux as a drift machine</li>
</ul>
<p>And for the first time for SMC, there is not only medails to win, but your choice a single die-cast model from <a href="http://www.diecastmodelcars.com/">Die-Cast Model Cars</a> to the value of $100 !</p>
<p>To learn more about it : <a href="http://www.smcars.net/forums/contest-forum/30321-real-world-racer.html">http://www.smcars.net/forums/contest-forum/30321-real-world-racer.html</a>. To see all the entries : <a href="http://www.smcars.net/forums/real-world-racer/">http://www.smcars.net/forums/real-world-racer/</a>. To engage : <a href="www.smcars.net">www.smcars.net</a>.</p>
<p>PS : Of course I&#8217;m in&#8230;</p>
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		<title>New free model available for download : Ariel Atom II</title>
		<link>http://www.thomasbaron.net/2009/04/new-free-model-available-for-download-ariel-atom-ii/</link>
		<comments>http://www.thomasbaron.net/2009/04/new-free-model-available-for-download-ariel-atom-ii/#comments</comments>
		<pubDate>Mon, 06 Apr 2009 15:57:16 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Ariel Atom II]]></category>
		<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.thomasbaron.net/?p=625</guid>
		<description><![CDATA[Some months ago, I posted some blueprints from my Ariel Atom II model. Now, it&#8217;s time for full 3D model : I just released the complete and latest model for it, under a Creative Commons license (BY-SA) This model once won the &#8220;Light is Right&#8221; contest at www.SMCars.net, but only with one vote ahead ! [...]]]></description>
			<content:encoded><![CDATA[<p>Some months ago, I posted some <a href="http://www.thomasbaron.net/2008/07/ariel-atom-ii-blueprints/">blueprints from my Ariel Atom II</a> model. Now, it&#8217;s time for full 3D model : I just released the complete and latest model for it, under a Creative Commons license (BY-SA)</p>
<p><a href="http://www.thomasbaron.net/wp-content/uploads/2007/10/141.png"><img class="size-thumbnail wp-image-310 aligncenter" title="Ariel Atom II render 039" src="http://www.thomasbaron.net/wp-content/uploads/2007/10/141-150x150.png" alt="Ariel Atom II render 039" width="150" height="150" /></a></p>
<p>This model once won the <a href="http://www.smcars.net/forums/finished-contests/25240-light-right-contest-final-entries-final-vote.html">&#8220;Light is Right&#8221; contest at www.SMCars.net</a>, but only with one vote ahead ! <img src='http://www.thomasbaron.net/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p><span id="more-625"></span>You&#8217;ll find it in the <a href="http://www.thomasbaron.net/free-models/">Free Models</a> page, as well as my previously released car, the Marcos 1800 GT.</p>
<p>A .zip file is available for download. It contains a .blend file, which is a Blender file. Download and install <a href="http://www.blender.org">Blender</a> first to read the file. The .blend file is organized using layers :</p>
<ul>
<li>Layer #1 contains body panels and interior.</li>
<li>Layer #2 contains chassis with technical stuff attached to it.</li>
<li>Layer #3 contains wheels.</li>
<li>Layer #4 is just a test of a chassis with welds on it. No need for it, only layers 1 to 3 are required to gather the full model.</li>
<li>Layer #5 are my blueprint box and a wire representation of the chassis.</li>
</ul>
<p>All required shaders are included. Please pay attention that this project was conducted using YafRay 0.0.9, so it won&#8217;t render &#8220;out of the box&#8221; properly without it (YafaRay won&#8217;t do the job here)</p>
<p>Feel free to post your thought about it below, please just keep in mind I didn&#8217;t have enough time to complete the model : for example, the engine is missing.</p>
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		<slash:comments>21</slash:comments>
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		<title>New site : migration and data loss</title>
		<link>http://www.thomasbaron.net/2007/05/new-site-migration-and-data-loss/</link>
		<comments>http://www.thomasbaron.net/2007/05/new-site-migration-and-data-loss/#comments</comments>
		<pubDate>Wed, 23 May 2007 09:31:20 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.thomasbaron.net/?p=282</guid>
		<description><![CDATA[With the new blog engine online, I&#8217;ll allow anyone to see stats for the site. As you can see by your self on the stats page, there&#8217;s a big hole in visits for April and May. Because of inattention, I lost statistics for the site for almost whole April.  Unfortunately, it was a really good [...]]]></description>
			<content:encoded><![CDATA[<div class="contents">
<p>With the new blog engine online, I&#8217;ll allow anyone to see stats for the site. As you can see by your self on <a href="http://thomasbaron.dyndns.org/page_views">the stats page</a>, there&#8217;s a big hole in visits for April and May.</p>
<p>Because of inattention, I lost statistics for the site for almost whole April.  Unfortunately, it was a really good month (more than 8000 page views for about 4500 unique visitors). That is, my best month so far.</p>
<p>The hole for May has several origins : my wife gave me a second little marvel (welcome to the world, Gaspard !), we all moved to a new house and I started a brand new job. So the server was down for some weeks.</p>
<p>I hope I will regain soon a constant growth as I was used to for more than a year. Thanks you, every visitor, for viewing my work and tutorials. Keep coming here, there is some new tutorials to come, just like my latest one : <a href="http://thomasbaron.dyndns.org/posts/view/tutorial_teaser_realistic_light_setting_in_blender">realistic light setting in Blender</a> !</div>
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		<slash:comments>0</slash:comments>
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		<title>Welcome to the new PixelsOrAtoms</title>
		<link>http://www.thomasbaron.net/2007/05/welcome-to-the-new-pixelsoratoms/</link>
		<comments>http://www.thomasbaron.net/2007/05/welcome-to-the-new-pixelsoratoms/#comments</comments>
		<pubDate>Fri, 18 May 2007 09:02:21 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.thomasbaron.net/?p=269</guid>
		<description><![CDATA[I&#8217;m glad and happy to introduce the new version of my site. The previous one has been powered by WordPress for the full first year. It&#8217;s time to say good bye to it, welcome to my own personal blog engine. It&#8217;s developed with CakePHP and MySQL, using Eclipse and PDT. In a very Web2.0 fashion, [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m glad and happy to introduce the new version of my site.</p>
<p>The previous one has been powered by <a href="http://www.wordpress.org/">WordPress</a> for the full first year. It&#8217;s time to say good bye to it, welcome to my own personal blog engine. It&#8217;s developed with <a href="http://www.cakephp.org/">CakePHP</a> and <a href="http://www.mysql.com/">MySQL</a>, using <a href="http://www.eclipse.org/">Eclipse</a> and <a href="http://www.eclipse.org/pdt">PDT</a>.</p>
<p style="text-align: center;"><img class="alignnone size-full wp-image-271" title="CakePHP Power !" src="http://www.thomasbaron.net/wp-content/uploads/2007/05/130.png" alt="CakePHP Power !" width="80" height="15" /></p>
<p>In a very Web2.0 fashion, I consider the site as beta. I would be very happy to heard of any bug you can encounter here. Please also don&#8217;t hesitate to report me any idea / suggestion you can get.</p>
<p>I hope the next year will show as much as progress for my skills as the previous one.</p>
<p>Thanks for reading !</p>
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		<title>Realistic car paint material in Blender</title>
		<link>http://www.thomasbaron.net/2006/09/realistic-car-paint-material-in-blender/</link>
		<comments>http://www.thomasbaron.net/2006/09/realistic-car-paint-material-in-blender/#comments</comments>
		<pubDate>Wed, 27 Sep 2006 08:38:46 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Blog]]></category>

		<guid isPermaLink="false">http://www.thomasbaron.net/?p=233</guid>
		<description><![CDATA[Since I restart some attempts to get a realistic car paint shader, I searched over the net. And I&#8217;ve found rather interesting articles. Both are from Matt Ebb, you can show his site at http://mke3.net/. The first one is using the plain old material system (that is, no nodes). It use a standard shader with [...]]]></description>
			<content:encoded><![CDATA[<p>Since I restart some attempts to get a realistic car paint shader, I searched over the net. And I&#8217;ve found rather interesting articles.</p>
<p style="text-align: center;"><a href="http://mke3.net/projects/tests/carpaint_nodes.jpg"><img class="aligncenter" title="Matt Ebbs carpaint" src="http://mke3.net/projects/tests/carpaint_nodes.jpg" alt="" width="480" height="288" /></a></p>
<p>Both are from Matt Ebb, you can show his site at <a href="http://mke3.net/">http://mke3.net/</a>.</p>
<p><span id="more-233"></span></p>
<p>The first one is using the plain old material system (that is, no nodes). It use a standard shader with large diffuse area and a specular ramp to add small high specular spots on the large diffuse area. <a href="http://mke3.net/archives/2005/03/car_paint.html">Here&#8217;s his post about it</a>.</p>
<p style="text-align: center;"><a href="http://mke3.net/projects/tests/carpaint_nodes.png"><img class="aligncenter" title="Matt Ebbs nodes setup for carpaint" src="http://mke3.net/projects/tests/carpaint_nodes.png" alt="" width="506" height="218" /></a></p>
<p>The second is using the 2.42-added node system. <a href="http://blender.org/cms/Blender_Material_Nodes.743.0.html">Here&#8217;s an introduction about it</a> (also mentionning Matt Bet&#8217;s work). <a href="http://mke3.net/archives/2006/07/car_paint_redux.html">He posted here about it</a>.</p>
<p>In the next few days I will be experimentating with both moves. The second is very impressive, but imcompatible with Yafray. So I&#8217;ve either to play with Blender renderer (and Ambient Occlusion settings), or to use the first method in Yafray.</p>
<p>So some new <a href="http://thomasbaron.dyndns.org/index.php/2006/09/27/update-of-aston-martin-db9-modeling/">renders of the DB9</a> will be posted soon !</p>
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		<title>Down time</title>
		<link>http://www.thomasbaron.net/2006/07/down-time/</link>
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		<pubDate>Sat, 29 Jul 2006 19:33:11 +0000</pubDate>
		<dc:creator>Tom</dc:creator>
				<category><![CDATA[Blog]]></category>

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		<description><![CDATA[This site will be down from August 02, 2006 to August 20, 2006, due to server powerdown. Sorry for the inconvenience.]]></description>
			<content:encoded><![CDATA[<p>This site will be down from August 02, 2006 to August 20, 2006, due to server powerdown.</p>
<p>Sorry for the inconvenience.</p>
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