2004 Ariel Atom II

August 16, 2007. 2 comments.
Filed under contest workInProgress atom2

I submitted a contest on www.smcars.net about modeling lightweight cars : the "Light is Right" contest, of course name after the famous quote from the very famous Colin Chapman. Nothing more than about 950kg !

The deadline is for end of August. So far, we're 12 competitors. Of course I'm in the contest, with a 2004 Ariel Atom II.

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New site : migration and data loss

May 23, 2007. No comment.
Filed under siteLife

With the new blog engine online, I'll allow anyone to see stats for the site. As you can see by your self on the stats page, there's a big hole in visits for April and May.

Because of inattention, I lost statistics for the site for almost whole April.  Unfortunately, it was a really good month (more than 8000 page views for about 4500 unique visitors). That is, my best month so far.

The hole for May has several origins : my wife gave me a second little marvel (welcome to the world, Gaspard !), we all moved to a new house and I started a brand new job. So the server was down for some weeks.

I hope I will regain soon a constant growth as I was used to for more than a year. Thanks you, every visitor, for viewing my work and tutorials. Keep coming here, there is some new tutorials to come, just like my latest one : realistic light setting in Blender !

Tutorial teaser : realistic light setting in Blender

May 18, 2007. No comment.
Filed under blender lighting rendering tutorials yafray

Found on BlenderNation, this article by Itchy is really interesting and worth full-reading : it explains the basic principles of lighting and the way different kinds of lighting works :

  • First page is about light and the mechanics behind it,
  • Second page is about the effects on a photo of the light location,
  • Third page is showing the different lighting possible at different hours or with differents weather.

Lighting test 1 Lighting test 2

I'll show you how to use this material in Blender to produce simple but realistic lighting. As usual, I will produce some renders with YafRay.

Welcome to the new PixelsOrAtoms

May 18, 2007. No comment.
Filed under siteLife

I'm glad and happy to introduce the new version of my site.

The previous one has been powered by Wordpress for the full first year. It's time to say good bye to it, welcome to my own personal blog engine. It's developed with CakePHP and MySQL, using Eclipse and PDT.

In a very Web2.0 fashion, I consider the site as beta. I would be very happy to heard of any bug you can encounter here. Please also don't hesitate to report me any idea / suggestion you can get.

I hope the next year will show as much as progress for my skills as the previous one.

Thanks for reading !

Marcos GT 1800 : new render

May 18, 2007. No comment.
Filed under workInProgress rendering marcos

I keep trying to get some nice studio-style renderings. Last render I’ve got is here :

Marcos render 010 

I like the way the paint catches the light. Still may be improved but a nice step took from my previous attempts.

New project : 1964 Marcos 1800 GT

February 4, 2007. No comment.
Filed under workInProgress rendering modeling marcos blueprints

This is my latest work. I discovered the car thanks to an article in a french magazine (Sport Auto, issue of march 2006) Here are the latest pics I produced on it :

 

 

I'm modeling from the blueprint available on the net : I found this one on www.smcars.net :

I posted about it on www.smcars.net and www.cg-cars.net. I'm currently spending some time adding details and playing with materials.

Aston DB9 : yet another update

November 3, 2006. 2 comments.
Filed under workInProgress db9

Here's my latest work on the DB9 modeling. Still same rendering setup as previous post on it.

   

 New parts are :

  • Part of side mirrors : is missing the base plate for the moment
  • Preliminary rear fog lights
  • Proximity sensors at the bottom of the rear bumper
  • A license plate at the rear (with nothing on it for the moment) : I think I'wont put anyone on the front, it doesn't suit the car at all !

Aston DB9 : updates

October 26, 2006. No comment.
Filed under db9 workInProgress

Here's my latest work on the Aston Martin DB9 :

I've also played with colours : here're some test renders showing 3 different colours for the same model :

 

Realistic car paint material in Blender

September 27, 2006. 1 comment.
Filed under tutorials blender materials

Since I restart some attempts to get a realistic car paint shader, I searched over the net. And I've found rather interesting articles.

Matt Bet's car paint material

Update of Aston Martin DB9 modeling

September 27, 2006. No comment.
Filed under workInProgress db9

DB9 modeling process is going on. Here's what I've got so far :

 

The last render is a test to have an overview of rendered headlights. Materials will be enhanced, hopefully.

links

Blender Open, free and excellent
Yafray Open, free and wonderful renderer
BlenderNation Powerful news site dedicated to Blender
ScratchMadeCars Forum with great works inside and lots of blueprints
Blender Guide Repository for hundreds of Blender ressources