This project is for a limited-timeframe contest. So I wanted not to lose time with many clay renders : clay renders are useful to search for bumps and to show the project on forums, but they take time and are not the only way to seek bumps & pinches. So at first I just posted screen captures, directly from Blender.
But I didn’t refrain the urge to do a test render, to see how the car will look. It’s a simple test : only a white plane above the car to light it, scratch-made shaders. The white areas are still clay-rendered because of the lack of shaders for those parts.
Model progress is different on the two pictures, the second is the latest : it shows headlights and details in air intake (radiators, grilles, bumper)
What do you think ?